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	<title>Comments for Big Bucket</title>
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	<link>http://bigbucketsoftware.com</link>
	<description>Software you like to use</description>
	<lastBuildDate>Thu, 02 Sep 2010 20:54:30 +0000</lastBuildDate>
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		<title>Comment on Recharging The Escape Bubble by shane</title>
		<link>http://bigbucketsoftware.com/2010/09/02/recharing-the-escape-bubble/comment-page-1/#comment-13987</link>
		<dc:creator>shane</dc:creator>
		<pubDate>Thu, 02 Sep 2010 20:54:30 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=722#comment-13987</guid>
		<description>Have you considered just removing the incentive? Like, when rising in the bubble, don&#039;t increase the altitude, and don&#039;t let Frank get any closer to the flags. Just a thought.</description>
		<content:encoded><![CDATA[<p>Have you considered just removing the incentive? Like, when rising in the bubble, don&#8217;t increase the altitude, and don&#8217;t let Frank get any closer to the flags. Just a thought.</p>
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		<title>Comment on Recharging The Escape Bubble by Lukas</title>
		<link>http://bigbucketsoftware.com/2010/09/02/recharing-the-escape-bubble/comment-page-1/#comment-13986</link>
		<dc:creator>Lukas</dc:creator>
		<pubDate>Thu, 02 Sep 2010 20:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=722#comment-13986</guid>
		<description>Actually, I often have the opposite problem. I&#039;m getting trapped and the &quot;shake&quot; icon doesn&#039;t show up (especially when I&#039;m standing at the edge of the screen), or it shows up and I&#039;m desperately shaking the iPod, but it doesn&#039;t register, and I die.

Making the bubble harder to use treads a fine balance between inconveniencing people who exploit it, and making the game harder for people who play it normally. Why not let people who exploit the bubble do that if they want to? Seems like a valid way of playing the game.</description>
		<content:encoded><![CDATA[<p>Actually, I often have the opposite problem. I&#8217;m getting trapped and the &#8220;shake&#8221; icon doesn&#8217;t show up (especially when I&#8217;m standing at the edge of the screen), or it shows up and I&#8217;m desperately shaking the iPod, but it doesn&#8217;t register, and I die.</p>
<p>Making the bubble harder to use treads a fine balance between inconveniencing people who exploit it, and making the game harder for people who play it normally. Why not let people who exploit the bubble do that if they want to? Seems like a valid way of playing the game.</p>
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		<title>Comment on Recharging The Escape Bubble by Tim "Lord Gek" Jordan</title>
		<link>http://bigbucketsoftware.com/2010/09/02/recharing-the-escape-bubble/comment-page-1/#comment-13985</link>
		<dc:creator>Tim "Lord Gek" Jordan</dc:creator>
		<pubDate>Thu, 02 Sep 2010 20:20:20 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=722#comment-13985</guid>
		<description>Thanks!  The exploit was previously far too tempting and felt anti-thematic to the game itself.  Why risk it when I can hide out and take an armored car to the top.</description>
		<content:encoded><![CDATA[<p>Thanks!  The exploit was previously far too tempting and felt anti-thematic to the game itself.  Why risk it when I can hide out and take an armored car to the top.</p>
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		<title>Comment on Recharging The Escape Bubble by David Carroll</title>
		<link>http://bigbucketsoftware.com/2010/09/02/recharing-the-escape-bubble/comment-page-1/#comment-13982</link>
		<dc:creator>David Carroll</dc:creator>
		<pubDate>Thu, 02 Sep 2010 19:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=722#comment-13982</guid>
		<description>mustache mode should enable the mustache hair bubble</description>
		<content:encoded><![CDATA[<p>mustache mode should enable the mustache hair bubble</p>
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		<title>Comment on Recharging The Escape Bubble by Andy Armstrong</title>
		<link>http://bigbucketsoftware.com/2010/09/02/recharing-the-escape-bubble/comment-page-1/#comment-13981</link>
		<dc:creator>Andy Armstrong</dc:creator>
		<pubDate>Thu, 02 Sep 2010 19:13:17 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=722#comment-13981</guid>
		<description>This is a very clever idea. My favorite strategy is to hide beneath the rubble to avoid getting hit from above, so having the escape bubble makes this almost fail safe. In fact I found the later levels got easier with this strategy because the free ride was so much longer.

Now that I&#039;ve completed every level in both regular and &#039;b mode&#039;, I need some more challenges. My idea was to have an &#039;advanced&#039; mode where you don&#039;t have escape bubbles at all... beating that would really be something. However, I think your solution is probably more fun for everybody.

Thanks for the awesome game. This and Cogs are the only two iPad games that I find myself returning to over and over. I can&#039;t wait for The Incident 2... I&#039;ll be happy to fork over my money for that!</description>
		<content:encoded><![CDATA[<p>This is a very clever idea. My favorite strategy is to hide beneath the rubble to avoid getting hit from above, so having the escape bubble makes this almost fail safe. In fact I found the later levels got easier with this strategy because the free ride was so much longer.</p>
<p>Now that I&#8217;ve completed every level in both regular and &#8216;b mode&#8217;, I need some more challenges. My idea was to have an &#8216;advanced&#8217; mode where you don&#8217;t have escape bubbles at all&#8230; beating that would really be something. However, I think your solution is probably more fun for everybody.</p>
<p>Thanks for the awesome game. This and Cogs are the only two iPad games that I find myself returning to over and over. I can&#8217;t wait for The Incident 2&#8230; I&#8217;ll be happy to fork over my money for that!</p>
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		<title>Comment on Recharging The Escape Bubble by Thy Son</title>
		<link>http://bigbucketsoftware.com/2010/09/02/recharing-the-escape-bubble/comment-page-1/#comment-13980</link>
		<dc:creator>Thy Son</dc:creator>
		<pubDate>Thu, 02 Sep 2010 19:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=722#comment-13980</guid>
		<description>Well beat the game with bubbling strategy. Now it&#039;s harder to use that. 
But I admit if I don&#039;t use bubblin I can&#039;t beat the game at later level ( atmosphere or smthing like that ).
And really can you guys make object feel more like real physic ? I think iP4 is capable of that. Like having weight and falling side ( like a pyramid always land on its top ? ) that kind of idea though.</description>
		<content:encoded><![CDATA[<p>Well beat the game with bubbling strategy. Now it&#8217;s harder to use that.<br />
But I admit if I don&#8217;t use bubblin I can&#8217;t beat the game at later level ( atmosphere or smthing like that ).<br />
And really can you guys make object feel more like real physic ? I think iP4 is capable of that. Like having weight and falling side ( like a pyramid always land on its top ? ) that kind of idea though.</p>
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		<title>Comment on Recharging The Escape Bubble by ceren</title>
		<link>http://bigbucketsoftware.com/2010/09/02/recharing-the-escape-bubble/comment-page-1/#comment-13977</link>
		<dc:creator>ceren</dc:creator>
		<pubDate>Thu, 02 Sep 2010 17:45:33 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=722#comment-13977</guid>
		<description>Please consider an endless mode</description>
		<content:encoded><![CDATA[<p>Please consider an endless mode</p>
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		<title>Comment on Recharging The Escape Bubble by Trystan Kosmynka</title>
		<link>http://bigbucketsoftware.com/2010/09/02/recharing-the-escape-bubble/comment-page-1/#comment-13976</link>
		<dc:creator>Trystan Kosmynka</dc:creator>
		<pubDate>Thu, 02 Sep 2010 17:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=722#comment-13976</guid>
		<description>No more free rides. You guys are too smart, now I will never be able to pass the game.  Death by Stuck at 50m!</description>
		<content:encoded><![CDATA[<p>No more free rides. You guys are too smart, now I will never be able to pass the game.  Death by Stuck at 50m!</p>
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		<title>Comment on iTunes Connect Games Category Bug by Matt Comi</title>
		<link>http://bigbucketsoftware.com/2010/09/01/itunes-connect-games-category-bug/comment-page-1/#comment-13967</link>
		<dc:creator>Matt Comi</dc:creator>
		<pubDate>Thu, 02 Sep 2010 04:37:19 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=703#comment-13967</guid>
		<description>Y&#039;know, It wouldn&#039;t matter so much if we were still able to switch categories without submitting a new build. What&#039;s more disheartening is how hard it is to explain the issue to iTunes Connect Support; 3 emails later and nothing has changed. Hopefully directing them to this post will clear things up.</description>
		<content:encoded><![CDATA[<p>Y&#8217;know, It wouldn&#8217;t matter so much if we were still able to switch categories without submitting a new build. What&#8217;s more disheartening is how hard it is to explain the issue to iTunes Connect Support; 3 emails later and nothing has changed. Hopefully directing them to this post will clear things up.</p>
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		<title>Comment on iTunes Connect Games Category Bug by Shaun Inman</title>
		<link>http://bigbucketsoftware.com/2010/09/01/itunes-connect-games-category-bug/comment-page-1/#comment-13966</link>
		<dc:creator>Shaun Inman</dc:creator>
		<pubDate>Thu, 02 Sep 2010 04:26:56 +0000</pubDate>
		<guid isPermaLink="false">http://bigbucketsoftware.com/?p=703#comment-13966</guid>
		<description>This bug is responsible for Horror Vacui disappearing from the App Store a couple weeks ago. My second primary subcategory became the secondary category like you&#039;ve described. Except I hadn&#039;t released an update; hadn&#039;t touched the app in iTunes Connect in over a year until I noticed it was missing from the App Store. Kind of disheartening when you&#039;re working on a follow up.</description>
		<content:encoded><![CDATA[<p>This bug is responsible for Horror Vacui disappearing from the App Store a couple weeks ago. My second primary subcategory became the secondary category like you&#8217;ve described. Except I hadn&#8217;t released an update; hadn&#8217;t touched the app in iTunes Connect in over a year until I noticed it was missing from the App Store. Kind of disheartening when you&#8217;re working on a follow up.</p>
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